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Technical Director

  • Hybrid
    • Warszawa, Mazowieckie, Poland
  • Programming

Job description

Reporting to the Game Director, the Technical Director will leverage technology to create and deliver the title in expected scope, quality and time.

Your responsibilities:

  • Work closely with the Programming, Production, Design, QA, Art and Animation teams, setting up efficient cross-discipline workflows, and communicating technical concepts and trade-offs between disciplines.

  • Serve as a UE5 expert, contributing clean, maintainable C++ code for rendering, core tech, gameplay mechanics, UI, networking and tools as needed.

  • Identify and solve complex technical problems, including debugging, profiling and optimizing for performance across current and next-gen platforms (PC/Consoles).

  • Ensure that the game is being built with the right methodology and best coding practices, tech briefs, code reviews and keeping in mind long-term quality and potential future code reuse.

  • Propose and develop the best tools and development processes to secure the team’s efficiency.

  • Make sure that elements like debugging, optimization and TRCs are part of the development process to guarantee a smooth finish.

  • Help out with recruitment, on-boarding, development and professional training of the team.

  • Take the role of the coach: inspire, motivate rather than direct.

  • Propose solutions to improve the development of the projects in the studio.

  • Identify project risks and the contingency plans to put in place with the team.

Job requirements

Requirements:

  • At least 10 years of game development experience, with at least 3 years in a leadership position (Lead Programmer, Engineering Manager, Technical Lead, Technical Director) in PC or console AA/AAA games.

  • Proven track record of having shipped multiple commercial AA/AAA titles, with at least one utilizing Unreal Engine.

  • Deep hands-on expertise with Unreal Engine 4 or 5, including strong proficiency in C++/C# and Blueprints scripting.

  • Good understanding of modern game engine architecture, systems design, 3D math, physics, networking and rendering pipelines.

  • Demonstrated excellence in leader roles, with ability to motivate, influence, and inspire at all levels.

  • Ability to articulate a strong vision of technology as a means to customer value.

    What we offer?

    • Health and Wellness

      • psychological support/care

      • private medical package

      • free weekly yoga in the office

      • Multisport

    • Development

      • team training budget

      • in-office library

      • English/Polish classes

    • Our office

      • near Metro Stadion Narodowy and Dworzec Wschodni stations

      • dog-friendly

      • in-house gym

      • no dress code

      • car and bike parking

      • chill zone

      • video, board and arcade games

    • Working conditions

      • flexible working hours

      • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

      • 20 or 26 days of fully-paid holiday leave

      • international working environment

    • Fair compensation

      • attractive bonus system – annual bonus, motivation programme

      • transparent salary brackets

    • Events and more

      • attendance in game dev events

      • relocation budget for candidates from abroad

      • referral program

      • annual company events

      • merch/swag

      • preferential loans

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