Technical Artist (Project 8)

Job description

Share your vision and develop together with us! If you are a highly experienced Technical Artist, eager to explore new terrain in game dev - we will be happy to have you working on our new project - Project #8.

In 11 bit studios you get the opportunity to develop fresh game concepts that can become global hits. Without a moment of boredom.

Your responsibilities:

  • Prototyping & optimizing features and content.

  • Maintaining the production pipeline and meeting deadlines.

  • Preparing tools and pipelines for artists.

  • Bringing solutions to technical problems.

  • Defining and documenting technical standards and best practices.

  • Solving challenging technical issues in the 3D asset pipeline.

  • Collaborate with programmers and testers to diagnose and resolve in-game problems.

    Job requirements


    • Experience in a similar position.

    • Good knowledge of UE4.

    • Excellent communication skills and sense of ownership.

    • Good self-motivation and self-management skills.

    • Familiarity with UE4 materials logic and pipeline.

    • Familiarity with UE4 VFX logic and pipeline.

    • Ability to fast prototype features, solutions and pipelines.

    • Ability to integrate graphical features into gameplay mechanics.

    • Familiarity with profiling & optimization techniques.

    We are offering you:

    • Flexible working hours.
    • Training budget.
    • Attractive bonus system – annual bonus, motivation programme.
    • Benefits: Multisport card, private medical care for you and your family.
    • English/Polish classes.
    • Attendance in game dev events.
    • Work in modern office near Metro Dworzec Wileński station.

    If you are interested in working with us, please send us your CV along with your portfolio by clicking the application button.