
Specialist/Senior Gameplay Designer (Frostpunk 2)
- Hybrid
- Warszawa, Mazowieckie, Poland
- Design
Job description
So what will you actually do?
Active participation in different areas of design (gameplay, systems, balance, UX, sound, narrative, prototyping, scripting),
Evaluating the game as a whole, proposing and driving changes in different areas ,
Taking ownership for mid to large-size gameplay features. (depending on seniority),
Designing , balancing and developing new and existing systems and game mechanics,
Cooperating with multidisciplinary teams to develop gameplay mechanics and content in order to provide the expected player experience,
Preparation of design documentation,
Prototyping mechanics and scripting gameplay using Unreal Engine,
Preparing UI concepts and wireframes to support new and existing game features.
Job requirements
What do you need to design a success in this position?
Possibility to work in our Warsaw office in hybrid mode (3 days in the office, 2 days remotely and additional 24 days per year) - non negotiable,
Experience
For Specialist: 2+ years of commercial experience or own released title (solo development or in a small team),
For Senior: 6+ years of experience or participation in the entire production process as a designer (prototyping, pre-production, production, release, post-release),
Experience with Unreal Engine: ability to work with configs and blueprints, skills in implementation,
Ability to understand and design complex design systems,
Passion for creating moving experiences that stay with the players,
Ability to perceive the game holistically. Focusing on the product as a whole, rather than just your own task or domain,
Curiosity and versatility - you’re keen to take on different game development challenges, even if they are not directly in your area of expertise,
Proactivity - you don’t let topics linger, when you see loose threads - you pick them up,
Skills and experience with creating interfaces and mockups,
Knowledge of Frostpunk IP and excitement to contribute to its development,
Strong communication skills, both verbal and written,
Good problem solving skills,
Ability to take ownership, prioritize topics and make decisions,
Ability to present complex concepts and designs clearly, both in speech and in writing,
Fluent English (B2/C1) - your team is using English on the daily basis.
What we offer?
Health and Wellness
psychological support/care
private medical package
free weekly yoga in the office
Multisport
Development
team training budget
in-office library
English/Polish classes
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Fair compensation
attractive bonus system – annual bonus, motivation programme
transparent salary brackets
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
preferential loans
or
All done!
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