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Specialist/Senior Gameplay Designer (Frostpunk 2)

  • Hybrid
    • Warszawa, Mazowieckie, Poland
  • Design

Job description

So what will you actually do?

  • Active participation in different areas of design (gameplay, systems, balance, UX, sound, narrative, prototyping, scripting),

  • Evaluating the game as a whole, proposing and driving changes in different areas ,

  • Taking ownership for mid to large-size  gameplay features. (depending on seniority),

  • Designing , balancing and developing new and existing systems and game mechanics,

  • Cooperating with multidisciplinary teams to develop gameplay mechanics and content in order to provide the expected player experience,

  • Preparation of design documentation,

  • Prototyping mechanics and scripting gameplay using Unreal Engine,

  • Preparing UI concepts and wireframes to support new and existing game features.

Job requirements

What do you need to design a success in this position?

  • Possibility to work in our Warsaw office in hybrid mode (3 days in the office, 2 days remotely and additional 24 days per year) - non negotiable, 

  • Experience

    • For Specialist: 2+ years of commercial experience or own released title (solo development or in a small team),

    • For Senior: 6+ years of experience or participation in the entire production process as a designer (prototyping, pre-production, production, release, post-release),

  • Experience with Unreal Engine: ability to work with configs and blueprints, skills in implementation,

  • Ability to understand and design complex design systems,

  • Passion for creating moving experiences that stay with the players,

  • Ability to perceive the game holistically. Focusing on the product as a whole, rather than just your own task or domain,

  • Curiosity and versatility - you’re keen to take on different game development challenges, even if they are not directly in your area of expertise,

  • Proactivity - you don’t let topics linger, when you see loose threads - you pick them up,

  • Skills and experience with creating interfaces and mockups,

  • Knowledge of Frostpunk IP and excitement to contribute to its development,

  • Strong communication skills, both verbal and written,

  • Good problem solving skills,

  • Ability to take ownership, prioritize topics and make decisions,

  • Ability to present complex concepts and designs clearly, both in speech and in writing,  

  • Fluent English (B2/C1) - your team is using English on the daily basis.

What we offer?

  • Health and Wellness

    • psychological support/care

    • private medical package

    • free weekly yoga in the office

    • Multisport

  • Development

    • team training budget

    • in-office library

    • English/Polish classes

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Fair compensation

    • attractive bonus system – annual bonus, motivation programme

    • transparent salary brackets

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

    • preferential loans

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