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Sound Designer (Frostpunk 2)

  • On-site
    • Warszawa, Mazowieckie, Poland
  • Design

Job description

We are looking for a Sound Designer who will make all the bzzz, drrrr, grrrr and other sounds that we actually don’t know how to put into words.

You will be able to join people who are hyped and driven to create something entertaining and meaningful at the same time. If you are tired of repetitive daily tasks and looking for a place where you can use all of your skills and get a package of completely new ones - here is a place for you!

We can’t say what kind of sounds you will make, but we can say what tasks lay ahead of you:

  • Design and production of sound effects and audio assets utilizing sound libraries, audio synthesis, location & foley recording.

  • Creation of the audio systems and integrating audio assets into the game using Wwise and UE5.

  • Close cooperation with design and other art departments with the goal to create an immersive audio experience for existing gameplay mechanics and narrative parts.


Job requirements

What makes victory sound when you apply:

  • Minimum 2 years of experience as a Sound Designer.

  • Very good knowledge of Wwise.

  • Good knowledge of Unreal 5.

  • Very good knowledge of DAW software.

  • Excellent communication skills.

  • Proactive approach to work.

  • English proficiency at a minimum B2 level.

Nice to have:

  • Experience in designing UI sounds and ambiences.

  • Experience in field recording.

  • Very good knowledge of Reaper, iZotope RX, and Waves plugins.

We are offering you:

Health and Wellness

  • psychological support/care

  • private medical package

  • free weekly yoga in the office

  • Multisport

Development

  • team training budget

  • in-office library

  • English/Polish classes

Our office

  • near Metro Stadion Narodowy and Dworzec Wschodni stations

  • dog-friendly

  • in-house gym

  • no dress code

  • car and bike parking

  • chill zone

  • video, board and arcade games

Working conditions

  • flexible working hours

  • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

  • fully-paid holiday leave

  • international working environment

Fair compensation

  • attractive bonus system – annual bonus, motivation programme

  • transparent salary brackets

Events and more

  • attendance in game dev events

  • relocation budget for candidates from abroad

  • referral program

  • annual company events

  • merch/swag

  • preferential loans


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