Senior Rendering Programmer

Job description

Share your vision and develop together with us! If you are a C++ programmer eager to explore new terrain in game dev - we will be happy to have you working in our team.

Your responsibilities:

Developing and maintaining the in-house Liquid Engine solutions, in particular:

  • Designing, prototyping, developing and maintaining the rendering code.
  • Debugging and optimizing rendering code.
  • Working closely with development teams to assess the needs for rendering features.
  • Mentoring other team members.

    Job requirements

    • At least 3 years of professional experience in a similar position.
    • B.Sc. degree in computer science, software engineering or equivalent.
    • Excellent C++ programming skills.
    • Advanced understanding of current graphics hardware, APIs (DirectX 11/12, Vulkan) and shader programming languages.
    • Strong understanding of 3D rendering algorithms and related mathematics.
    • Experience researching, developing & optimizing rendering techniques.
    • Very good understanding of multithreading.
    • Ability to debug and optimize new and existing code.
    • Good communication skills.
    • Ability to communicate in English.

    Nice to have:

    • Experience with PlayStation 4 or Xbox One game development.
    • Experience in using Qt.
    • Experience working with Scrum.
    • Working knowledge of Unity/Unreal Engine.


      We are offering you:

      • flexible working hours,

      • attractive bonus system – annual bonus, motivation programme,

      • training budget,

      • benefits: Multisport card, private medical care for you and your family,

      • English/Polish classes,

      • attendance in game dev events,

      • work in modern office near Dworzec Wschodni station.

       

      If you are interested in working with us, please send us your CV along with a sample of your code by clicking the application button.