Are you looking for a place where you can use all of your skills and get a package of completely new ones? A place where an experienced team is always ready to help you broaden your horizons?
If you are a talented programmer, eager to explore new terrain in game dev - we will be happy to have you working on our new project - Project #8.
Finding in-engine solutions to rendering problems and art requirements or extending UE4 graphics/rendering features if needed
Squeezing the last microsecond from GPU time.
B.Sc. degree in computer science, software engineering or equivalent.
Experience working with UE4.
GPU profiling/debugging experience (Render Doc, Nsight, Pix, console-specific).
Strong understanding of 3D rendering algorithms and related mathematics.
Understanding of current graphics hardware, APIs (DirectX 11/12, Vulkan) and shader programming languages.
Experience working with art teams (soft skills).
Capacity to own a problem on both technical and communication level.
Ability to communicate in English
Nice to have:
One finished project on UE4.
Experience in working with consoles (PS4/Xb1/PS5/XSX/Other).
Experience with 3D software: Maya, 3DS Max, Substance Painter etc.
Tech art skills: You like to use your technical skills to make pretty 3D things.
We are offering you:
If you are interested in working with us, please send us your CV along with a sample of your code by clicking the application button.