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3D Artist (Frostpunk 1886)

  • Hybrid
    • Warszawa, Mazowieckie, Poland
  • Art

Job description

As a 3D Artist, you will:

  • Model and texture 3D characters and buildings

  • Create custom PBR materials in Unreal Engine

  • Create trims and tileable materials in Substance Designer

  • Implement assets in Unreal Engine

  • Work with the Lead Artist on solving technical/aesthetic problems

  • Work closely with a team to achieve defined art direction

Job requirements

Requirements:

  • Availability to work in our Warsaw office in a hybrid mode (3 days in the office, 2 days remotely) - non-negotiable

  • At least 2 years of experience in a similar role in the gaming industry, or at least 1 shipped title

  • Portfolio showcasing 3D art, preferably game-ready assets

  • Proficiency in 3D software of choice (e.g., Blender, Maya), as well as Substance Designer, Substance Painter, ZBrush, and Unreal Engine

  • Experience creating 3D architecture, environments, and characters for games

  • Experience creating custom materials

  • Familiarity with all stages of the standard 3D production workflow (sculpting, modeling, texturing, and implementation in engine)

  • Fluent English (B2)


    Nice to have:

    • Experience in working on steampunk-themed games

    • Experience in creating shaders (HLSL)

    • Love for video games

What we offer:

  • Health and Wellness

    • psychological support/care

    • private medical package

    • free weekly yoga in the office

    • Multisport

  • Development

    • team training budget

    • in-office library

    • English/Polish classes

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Fair compensation

    • attractive bonus system – annual bonus, motivation programme

    • transparent salary brackets

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

    • preferential loans


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